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GoogleMap Control JS with Pseudo-Named functions now

I’m working recently on next release of GoogleMap Control v4.1.
As I have mentioned - I’m switching from anonymous to pseudo-named JS function for that release.
All the effort made, was for a better JS debug and error feedback experience.

At least, that’s the theory.
However, today I did some work on the control again and had a chance in practice to prove I was right.
I got some JS error during  my work, but the information I have now in the call stack is much more useful than just a list of anonymous function.

Here is a simple example of what I mean:


pseudo-named

In this particular case, I just mismatch the functions’ bodies smile_regular, but you get the idea, right.

Regards


Posted 11-22-2009 19:59 by velio
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